F. De Man Projects
Applied projects in psychology, neurodiversity, education, games & product thinking.
Applied projects in psychology, neurodiversity, education, games & product thinking.
This site collects selected prototypes and project notes from my work at the intersection of psychology, neurodiversity, education, game design and product thinking.
The projects below include an educational prototype, a game-design experiment around emotional education and a structured decision tool for evaluating early-stage business ideas.
Projects
Archived prototype selected for imec.istart Launch Program, exploring game-based social-scenarios learning for neurodivergent youth.
Emotion-education game experiment derived from Scriptopia, exploring how starting with a game mechanic can change emotioal learning.
Work-in-progress framework for validating (start-up & early) business ideas. Biks was shaped by startup lessons, including Scriptopia & imec.istart.